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fl_34668_1 Florene Tarot Cards – Tarot King Of Swords – Flags – 12 x 18 inch Garden Flag

fl_34668_1 Florene Tarot Cards – Tarot King Of Swords – Flags – 12 x 18 inch Garden Flag

fl_34668_1 Florene Tarot Cards - Tarot King Of Swords - Flags - 12 x 18 inch Garden Flag

  • Overall dimension (in inches): 12 x 18; image size (in inches): 10 x 10
  • Made of 100% single-ply semi-opaque polyester
  • Image is printed on one side, with a lighter image visible on the backside
  • Suitable for hanging from a flag pole (8mm in diameter), on a wall, ceiling, banisters or doors
  • Hanging hardware/pole not included

Tarot King Of Swords Flag is a creative way to celebrate all year round by adding a little bit of color and fun. Made of 100% single-ply semi-opaque polyester with the image printed on one side; a lighter image will be visible on the backside. Hang using a pole, on the wall, ceiling, banister, and door or anywhere you feel the need to add a splash of color. Hanging hardware/pole not included.

List Price: $ 17.98


Tactics Ogre: Let Us Cling Together – Sony PSP

Tactics Ogre: Let Us Cling Together - Sony PSP

  • Square Enix’s Tactics Ogre series takes a major step forward as a lost tale of political intrigue, conquest, and rebellion, set in the Valerian Isles during the age of Xenegidea, is retold.
  • Choose, but choose wisely: The choices you make as you lead the Walister Resistance will dramatically change the fates of both your enemies and comrades
  • Master the nuances of the Non-Alternate Turn System battle engine and unlock the secrets of the Wheel of Fortune ? where time itself bends to your will ? as you lead your forces to victory
  • Hundreds of skills, dozens of complex characters, and a wide variety of job classes fill an epic tale that unfolds before you in a fully 3D game environment and cinematic sequences
  • A multitude of endings determined by side quest completion and player decision-driven plot changes provide nearly endless replay possibilities

The creators of FINAL FANTASY TACTICS bring you the next evolution in TACTICS games from Square Enix in TACTICS OGRE: Let Us Cling Together! A dream team lead by Yasumi Matsuno has reunited to bring a perfect vision of their lost tale of political intrigue, conquest, and rebellion to vivid life. Experience an epic story where your choices determine the fate of the Walister Resistance. Order TACTICS OGRE: Let Us Cling Together today!

List Price: $ 19.99


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2 comments on “fl_34668_1 Florene Tarot Cards – Tarot King Of Swords – Flags – 12 x 18 inch Garden Flag

  1. 53 of 54 people found the following review helpful
    5.0 out of 5 stars
    A Revamped Classic, February 16, 2011

    = Fun:5.0 out of 5 stars 
    Verified Purchase(What’s this?)
    This review is from: Tactics Ogre: Let Us Cling Together – Sony PSP (Video Game)

    The original Tactics Ogre is one of my favorite games of all time. Great characters, a well written story, challenging (and at times *brutal*) battles, memorable music, and a bunch of rewards and secrets for the dedicated player. This version is everything that I loved about the original and more. The new translation has a great feel to it, and the character portraits are stunning.

    Customization and Leveling:

    My favorite new part of the game is the skill and special attack customization. It adds a good deal of depth to your characters and was largely lacking in the original (with something like 10 special skills available in the game, and even then only at endgame). Leveling is quite different, eliminating the need for most of the grinding. Entire classes gain levels, so even the guys you don’t use can be decent level, but only the characters you actually use gain skill points. Also, everyone gains experience together at the end of battle, so the berserker you have in the front ranks and your healer each get their fair share. This is great, since you don’t need to “share” kills and have your cleric try to thwack a wounded soldier just to level up.

    Chariot and World systems:

    I was worried about the Chariot system making things too easy (you can instantly warp back up to 50 actions while in battle), but it actually works quite well. You can try different strategies without a ton of load time and annoyance, but the battles are still challenging. In the 90s I logged well over 100 hours trying to get all the endings. The World system makes this much more manageable and actually lets you know where the branches happen.

    All in all, it is a great tactical RPG!


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  2. 27 of 28 people found the following review helpful
    5.0 out of 5 stars
    Fantastic Remake, March 6, 2011
    S. Rhodes
    (TOP 1000 REVIEWER)

    = Fun:5.0 out of 5 stars 
    This review is from: Tactics Ogre: Let Us Cling Together – Sony PSP (Video Game)

    The Good:

    +An amazing story
    +In depth tactical strategy
    +Enormous game, tons of sidequests to do
    +Branching story offers a few different paths through the game
    +A good challenge
    +Fantastic Soundtrack
    +Updated visuals and dialog add to the game

    The Bad:

    -The challenge may be a bit too much for some people
    -There is a lot of micromanagement

    NOTE: The review is a little long

    Around 1995 a small company called Quest released a strategy RPG called Tactics Ogre: Let Us Cling Together. It was originally released on the Super Famicom. Tactics Ogre didn’t make it’s way to the states until 1998 just after the release of the original Final Fantasy Tactics. The game was pretty much a direct port, but it was a little dated by then, and likewise it suffered from problems. Mostly long load times and visuals that were not suitable for the original Playstation. It was still a fun game, though it was notoriously difficult. Those who thought Final Fantasy Tactics was hard had obviously never played Tactics Ogre. The PSP reissue is no different in that regard. If you’re not familiar with the SRPG genre, Tactics Ogre isn’t the game you should start with. Those who have invested in the genre will be able to jump in without fail.

    Tactics Ogre: Let Us Cling Together is perhaps most well known for it’s story. It’s filled to the brim with betrayal and plot twists that are too good not to enjoy. It is hard to describe the story in Tactics Ogre. It’s filled with a lot of drama and political intrigue. The localization has been completely redone and much of the dialog is thankfully better than the original game. Certain characters are also renamed to better suit the localization. Much of what you get appears to have been completely revamped and redone. The sprites are more or less the same, but the look of the environments have been smoothed over and look much better. Likewise, the game runs almost flawlessly. There’s no slow down or long load times here, and that’s actually saying a lot for the PSP. There’s an option to install the game, but the game actually loads fast enough and well enough that you shouldn’t need to do so. There are times when it shifts seamlessly. So it runs rather well.

    As I mentioned in the beginning, Tactics Ogre is not for beginners. If you’re ONLY experience with Tactical Strategy RPGs is Final Fantasy Tactics, Tactics Ogre can be a rude awakening. For the most part, taking advantage of Final Fantasy Tactics was relatively simple once you learned the system and got it down. Tactics Ogre isn’t quite as simple because there’s so much more to it, the battlefields are bigger and more populated, and there’s a lot more going on. It can be a lot to take in if you’re unfamiliar with the genre. In the first place, Tactics Ogre takes on a more active turn based feel. By that I mean a lot of SRPGs nowadays work in “phases” where all the allies get to attack and then all the enemies. Jeanne D’arc, Disgaea and even Tactics Ogre: The Knights of Lodis all do this. It’s what makes those games extremely accessible. Tacitcs Ogre: Let Us Cling Together does it all based on how fast your characters are. The turn order is done in such a way that there is much bigger emphasis on strategy and moving your characters around. You can see the order your adversaries and allies will attack.

    Sometimes it can be overwhelming, but the difficulty has been strangely toned down from the Playstation port. The game is still a challenge, but there’s more of a fighting chance here than previously. You can’t exactly go rushing into battle but you’re able to take a few more risks with your strategy. But this is also because the game includes a new chariot system which lets you rewind back time in the battle to a previous turn. Should you perform the wrong actions in battle or things don’t go swiftly, you can rewind time and try again. This may seem like something that would make the game rather easy, but the risk that things can go worse is always there too. For the most part, the game is challenging but not impossible. In most missions your objective is never to wipe the entire field clean, but just to target a specific enemy and end it.

    The job system in Tactics Ogre is also unique. It isn’t as complex as Final Fantasy Tactics or as much fun to customize your characters. You can send in Knights who are strong or wizards who can cast magic. You begin with basic classes but you’ll get stronger variations. You’ll begin with Knights, for example, but eventually you’ll be able to use White Knights. Some characters also have unique classes such as Lord or Ranger. It’s easy to teach characters abilities as well. Unlike the Playstation port, classes actually level up together instead of just individual characters. So if a Knight rises from level 3 to level 4… every Knight…

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